A name and a mug
Your Crook's name belongs to it alone across the whole game. Its look is drawn at random: reroll until you find one you like.
The same start for everyone
There is no stat roll: all Crooks start out equal, and you spend their first points yourself.
A little help from luck
At creation, your Crook may receive a weapon, a piece of equipment or an ability. Often, it sets out empty-handed. Sometimes, luck steps in.
Several Crooks on one account
Build a full crew, each with its own style. Your own Crooks never face each other in the arena.

The first level, then everything you make of it.


