Guide
A team has three Crooks. Each has a role depending on what it wears: the fighter deals damage, the tank soaks up and draws blows, the healer heals allies and the support protects or hinders the opponent. Staves and wands are the only weapons that carry healing.
A good team mixes these roles: a tank in front, a healer behind, fighters on the target. You build one team to attack and another to defend.








